Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addModifiedItem()


      if (legs != null)
      {               
                   L2ItemInstance[] unequipped = getInventory().unEquipItemInBodySlotAndRecord(legs.getItem().getBodyPart());
                   InventoryUpdate iu = new InventoryUpdate();
                   for (L2ItemInstance element : unequipped)
                      iu.addModifiedItem(element);
                   sendPacket(iu);    
     
    }   
   
    checkAllowedSkills();
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    {
      L2PcInstance targetPlayer = ((PcInventory) target).getOwner();
      InventoryUpdate playerUI = new InventoryUpdate();
      if(newItem.getCount() > count)
      {
        playerUI.addModifiedItem(newItem);
      }
      else
      {
        playerUI.addNewItem(newItem);
      }
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                    if (passes > 0)
                    {
                        L2ItemInstance item = player.getInventory().addItem("Olympiad", GATE_PASS, passes, player, this);
                       
                        InventoryUpdate iu = new InventoryUpdate();
                        iu.addModifiedItem(item);
                        player.sendPacket(iu);
                       
                        SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
                        sm.addNumber(passes);
                        sm.addItemName(item.getItemId());
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      }
     
      // Add changes to inventory update packets
      if(oldItem.getCount() > 0 && oldItem != newItem)
      {
        playerIU.addModifiedItem(oldItem);
      }
      else
      {
        playerIU.addRemovedItem(oldItem);
      }
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        ownerIU.addRemovedItem(oldItem);
      }

      if(newItem.getCount() > item.getCount())
      {
        playerIU.addModifiedItem(newItem);
      }
      else
      {
        playerIU.addNewItem(newItem);
      }
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      removeItem(-1, item.getItemId(), item.getCount());

      // Add changes to inventory update packets
      if(oldItem.getCount() > 0 && oldItem != newItem)
      {
        playerIU.addModifiedItem(oldItem);
      }
      else
      {
        playerIU.addRemovedItem(oldItem);
      }
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        ownerIU.addRemovedItem(oldItem);
      }

      if(newItem.getCount() > item.getCount())
      {
        playerIU.addModifiedItem(newItem);
      }
      else
      {
        playerIU.addNewItem(newItem);
      }
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          InventoryUpdate iu = new InventoryUpdate();

          for(L2ItemInstance element : unequiped)
          {
            player.checkSSMatch(null, element);
            iu.addModifiedItem(element);
          }

          player.sendPacket(iu);

          unequiped = null;
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          scheduleConsumeManaTask();
       
        if(getLocation() != ItemLocation.WAREHOUSE)
        {
          InventoryUpdate iu = new InventoryUpdate();
          iu.addModifiedItem(this);
          player.sendPacket(iu);
          iu = null;
        }
      }
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    InventoryUpdate iu = new InventoryUpdate();

    if(addedOfferings.getCount() != _bonusMultiplier)
    {
      iu.addModifiedItem(addedOfferings);
    }
    else
    {
      iu.addNewItem(addedOfferings);
    }
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