Examples of addSkillName()


Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

      SystemMessage cr = new SystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
      cr.addNumber(repCost);
      player.sendPacket(cr);
      SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
      sm.addSkillName(_id);
      player.sendPacket(sm);

      player.getClan().broadcastToOnlineMembers(new PledgeSkillList(player.getClan()));

      for(L2PcInstance member : player.getClan().getOnlineMembers(""))
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

    SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
    sp.addNumber(_requiredSp);
    sendPacket(sp);

    SystemMessage sm = new SystemMessage(SystemMessageId.LEARNED_SKILL_S1);
    sm.addSkillName(_id);
    player.sendPacket(sm);

    // update all the shortcuts to this skill
    if(_level > 1)
    {
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

    if(isSkillDisabled(skill.getId()))
    {
      if(activeChar instanceof L2PcInstance && !(skill.getId() == 2166))
      {
        SystemMessage sm = new SystemMessage(SystemMessageId.S1_PREPARED_FOR_REUSE);
        sm.addSkillName(skill.getId(), skill.getLevel());
        sendPacket(sm);
        sm = null;
      }
      // Cp potion message
      else if(activeChar instanceof L2PcInstance && (skill.getId() == 2166))
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

      else if (!region.checkEffectRangeInsidePeaceZone(skill, getX(), getY(), getZ()))
        canCast = false;
      if (!canCast)
      {
        SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
        sm.addSkillName(skill.getId());
        sendPacket(sm);
        return;
      }
    }
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

    L2Skill skill = SkillTable.getInstance().getInfo(id, level);
    if(skill != null)
    {
      String skillname = skill.getName();
      SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
      sm.addSkillName(id);
      player.sendPacket(sm);
      player.getClan().broadcastToOnlineMembers(sm);
      player.getClan().addNewSkill(skill);
      activeChar.sendMessage("You gave the Clan Skill: " + skillname + " to the clan " + player.getClan().getName() + ".");
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

      if (skill != null && activeChar.getSkillLevel(294) == 1)
      {
        if (GameTimeController.getInstance().isNowNight())
        {
          SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.NIGHT_EFFECT_APPLIES);
          sm.addSkillName(294);
          sendPacket(sm);
          activeChar.sendSkillList();
        }
        else
        {
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

          activeChar.sendSkillList();
        }
        else
        {
          SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DAY_EFFECT_DISAPPEARS);
          sm.addSkillName(294);
          sendPacket(sm);
          activeChar.sendSkillList();
        }
      }
    }
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

          sm.addItemName(5592);
        // Message cp potions like retail
        else if (magicId == 2166 && skill.getLevel() == 1)
          sm.addItemName(5591);
        else
          sm.addSkillName(magicId, skill.getLevel());
        sendPacket(sm);
        sm = null;
      }
      else
      {
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

          sm.addItemName(5592);
        // Message cp potions like retail
        else if (magicId == 2166 && skill.getLevel() == 1)
          sm.addItemName(5591);
        else
          sm.addSkillName(magicId, skill.getLevel());
       
        // Skill 2046 is used only for animation on pets
        if (magicId != 2046)
          sendPacket(sm);
        sm = null;
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()

      SystemMessage sp = new SystemMessage(SystemMessageId.SP_DECREASED_S1);
      sp.addNumber(_requiredSp);
      sendPacket(sp);

      SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_ENCHANTING_THE_SKILL_S1);
      sm.addSkillName(_skillId);
      player.sendPacket(sm);
    }
    else
    {
      if(skill.getLevel() > 100)
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.