Examples of addSkill()

  • net.sf.l2j.gameserver.serverpackets.AquireSkillList.addSkill()
  • net.sf.l2j.gameserver.serverpackets.ExEnchantSkillList.addSkill()
  • net.sf.l2j.gameserver.serverpackets.SkillList.addSkill()
  • net.sf.l2j.gameserver.templates.L2NpcTemplate.addSkill()

  • Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

                  if(armorSet.containShield(player)) // has shield from set
                  {
                      L2Skill skills = SkillTable.getInstance().getInfo(armorSet.getShieldSkillId(),1);
                      if(skills != null)
                      {
                        player.addSkill(skills, false);
                        player.sendSkillList();
                      }
                      else
                        _log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getShieldSkillId()+".");
                  }
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    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

                    if(skillId > 0)
                    {
                        L2Skill skille = SkillTable.getInstance().getInfo(skillId,1);
                        if(skille != null)
                        {
                          player.addSkill(skille, false);
                          player.sendSkillList();
                        }
                        else
                          _log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant6skillId()+".");
                    }
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

              if(armorSet.containAll(player))
              {
                L2Skill skills = SkillTable.getInstance().getInfo(armorSet.getShieldSkillId(),1);
                  if(skills != null)
                  {
                    player.addSkill(skills, false);
                    player.sendSkillList();
                  }
                  else
                    _log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getShieldSkillId()+".");
              }
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

                unLearnable++;
              continue;
            }
            if(player.getSkillLevel(sk.getId()) == -1)
              skillCounter++;
            player.addSkill(sk, true);
          }
          countUnlearnable = false;
          skills = SkillTreeTable.getInstance().getAvailableSkills(player, player.getClassId());
        }
        //Notify player and admin
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

        {
          L2Skill[] skills = player.getAllSkills();
          for (int i=0;i<skills.length;i++)
            player.removeSkill(skills[i]);
          for (int i=0;i<activeChar.getAllSkills().length;i++)
            player.addSkill(activeChar.getAllSkills()[i], true);
          for (int i=0;i<skills.length;i++)
            activeChar.removeSkill(skills[i]);
          for (int i=0;i<adminSkills.length;i++)
            activeChar.addSkill(adminSkills[i], true);
          player.sendMessage("[GM]"+activeChar.getName()+" updated your skills.");
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

          catch (Exception e) {}
          if (skill != null)
          {
            String name = skill.getName();
            player.sendMessage("Admin gave you the skill "+name+".");
            player.addSkill(skill, true);
            //Admin information
            activeChar.sendMessage("You gave the skill "+name+" to "+player.getName()+".");
            if (Config.DEBUG)
              _log.fine("[GM]"+activeChar.getName()+" gave skill "+name+" to "+player.getName()+".");
            activeChar.sendSkillList();
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addSkill()

          _log.warning("Recived Wrong Packet Data in Aquired Skill - unk1:"
              + _skillType);
          return;
        }

        player.addSkill(skill, true);

        if (Config.DEBUG)
          _log.fine("Learned skill " + _id + " for " + _requiredSp + " SP.");

        player.setSp(player.getSp() - _requiredSp);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.AquireSkillList.addSkill()

          if (sk == null)
            continue;

          counts++;
          asl.addSkill(s.getId(), s.getLevel(), s.getLevel(), s.getSpCost(), 1);
        }

        if (counts == 0)
        {
            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.AquireSkillList.addSkill()

            continue;

          int cost = SkillTreeTable.getInstance().getSkillCost(player, sk);
          counts++;

          asl.addSkill(s.getId(), s.getLevel(), s.getLevel(), cost, 0);
        }

        if (counts == 0)
        {
            int minlevel = SkillTreeTable.getInstance().getMinLevelForNewSkill(player, classId);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.AquireSkillList.addSkill()

            for (L2PledgeSkillLearn s: skills)
            {
                int cost = s.getRepCost();
                counts++;

                asl.addSkill(s.getId(), s.getLevel(), s.getLevel(), cost, 0);
            }

            if (counts == 0)
            {
                NpcHtmlMessage html = new NpcHtmlMessage(1);
    View Full Code Here
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