Examples of addModifiedItem()


Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addModifiedItem()

      L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(itemToRemove.getEquipSlot());
      InventoryUpdate iu = new InventoryUpdate();
      for (L2ItemInstance element : unequiped)
      {
        activeChar.checkSSMatch(null, element);
        iu.addModifiedItem(element);
      }
     
      activeChar.sendPacket(iu);
      activeChar.broadcastUserInfo();
    }
View Full Code Here

Examples of com.l2jfrozen.gameserver.network.serverpackets.PetInventoryUpdate.addModifiedItem()

    {
      PetInventoryUpdate petIU = new PetInventoryUpdate();

      if(newItem.getCount() > count)
      {
        petIU.addModifiedItem(newItem);
      }
      else
      {
        petIU.addNewItem(newItem);
      }
View Full Code Here

Examples of l2p.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

    targetItem.getAugmentation().removeBoni(activeChar);
    // remove the augmentation
    targetItem.removeAugmentation();
    // send inventory update
    InventoryUpdate iu = new InventoryUpdate();
    iu.addModifiedItem(targetItem);
    // send system message
    SystemMessage sm = new SystemMessage(SystemMessage.AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1);
    sm.addItemName(targetItem.getItemId());
    activeChar.sendPacket(new ExVariationCancelResult(1), iu, sm);
    activeChar.broadcastUserInfo(true);
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

          it = player.getInventory().getItemByItemId(_t1.idWTicket1);
          if((it != null)&&(it.getCount() >= 1))
          {
            player.getInventory().destroyItem("Boat", it.getObjectId(), 1, player, this);
            InventoryUpdate iu = new InventoryUpdate();
            iu.addModifiedItem(it);
            player.sendPacket(iu);
            _inboat.put(i,player);
            i++;
          }
          else if (it == null && _t1.idWTicket1 == 0)
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

          if((it != null)&&(it.getCount() >= 1))
          {

            player.getInventory().destroyItem("Boat", it.getObjectId(), 1, player, this);
            InventoryUpdate iu = new InventoryUpdate();
            iu.addModifiedItem(it);
            player.sendPacket(iu);
            _inboat.put(i,player);
            i++;
            }
          else if (it == null && _t2.idWTicket1 == 0)
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

                continue;
            }

      if (playerItem.getLastChange() == L2ItemInstance.MODIFIED)
      {
        update.addModifiedItem(playerItem);
      }
      else
      {
        L2World world = L2World.getInstance();
        world.removeObject(playerItem);
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

      player.sendPacket(update);

      update = new InventoryUpdate();
      if (recieverItem.getLastChange() == L2ItemInstance.MODIFIED)
      {
        update.addModifiedItem(recieverItem);
      }
      else
      {
        update.addNewItem(recieverItem);
      }
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

            }


            if (sellerItem .getLastChange() == L2ItemInstance.MODIFIED)
            {
                sellerupdate.addModifiedItem(sellerItem);

            }
            else
            {
                L2World world = L2World.getInstance();
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

    if (newitem != null)
    {
      //updateSellList(seller,sellerslist);
      adena = seller.getInventory().getAdenaInstance();
      adena.setLastChange(L2ItemInstance.MODIFIED);
      sellerupdate.addModifiedItem(adena);
      adena = buyer.getInventory().getAdenaInstance();
      adena.setLastChange(L2ItemInstance.MODIFIED);
      buyerupdate.addModifiedItem(adena);

      seller.sendPacket(sellerupdate);
View Full Code Here

Examples of net.sf.l2j.gameserver.serverpackets.InventoryUpdate.addModifiedItem()

      player.getInventory().addItem("Loto", item, player, this);
     
      InventoryUpdate iu = new InventoryUpdate();
      iu.addItem(item);
      L2ItemInstance adenaupdate = player.getInventory().getItemByItemId(57);
      iu.addModifiedItem(adenaupdate);
      player.sendPacket(iu);
           
            filename = (getHtmlPath(npcId, 3));
            html.setFile(filename);
        }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.