// Don't shut down if you just restarted.
else if ((entity.heat >= 14) && !entity.isShutDown()) {
if (entity.heat >= autoShutDownHeat) {
r = new Report(5055);
r.subject = entity.getId();
r.addDesc(entity);
addReport(r);
// add a piloting roll and resolve immediately
game.addPSR(new PilotingRollData(entity.getId(), 3, "reactor shutdown"));
addReport(resolvePilotingRolls());
// okay, now mark shut down