// heat effects: shutdown!
else if ((entity.heat >= 14) && !entity.isShutDown()) {
if (entity.heat >= autoShutDownHeat) {
r = new Report(5055);
r.subject = entity.getId();
r.addDesc(entity);
addReport(r);
// okay, now mark shut down
entity.setShutDown(true);
} else if (entity.heat >= 14) {
int shutdown = 4 + (entity.heat - 14) / 4 * 2;