UIReactionDoing.MOUSE_CLICK, 0, new Point(198, 320)));
addUiReactionToSeq(UIReaction.UIR_ACCEPT_BUYIN, reactionSeq);
//UIR_REJECT_BUYIN
reactionSeq = new UIReactionSeq();
reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
UIReactionDoing.MOUSE_CLICK, 0, new Point(280, 320)));
addUiReactionToSeq(UIReaction.UIR_REJECT_BUYIN, reactionSeq);
};