Package com.poker.ui.robot.reaction

Examples of com.poker.ui.robot.reaction.UIReactionSeq.addReactionStep()


                UIReactionDoing.KEY_PRESS, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_PRESS, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));
View Full Code Here


                UIReactionDoing.KEY_PRESS, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(435, 335)));
View Full Code Here

                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_V, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_KEYBOARD,
                UIReactionDoing.KEY_RELEASE, KeyEvent.VK_CONTROL, null));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(435, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_RAISE, reactionSeq);

        //UIReaction.UIR_ACTION_CALL
View Full Code Here

        addUiReactionToSeq(UIReaction.UIR_ACTION_RAISE, reactionSeq);

        //UIReaction.UIR_ACTION_CALL
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(360, 335)));

        addUiReactionToSeq(UIReaction.UIR_ACTION_CALL, reactionSeq);

        //UIReaction.UIR_CLOSE_WINDOW
View Full Code Here

        addUiReactionToSeq(UIReaction.UIR_ACTION_CALL, reactionSeq);

        //UIReaction.UIR_CLOSE_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(476, 9)));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));
View Full Code Here

        //UIReaction.UIR_CLOSE_WINDOW
        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(476, 9)));

        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_CLOSE_WINDOW, reactionSeq);
       
View Full Code Here

       

      //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(203, 293)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW, reactionSeq);
       
        //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2
View Full Code Here

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW, reactionSeq);
       
        //UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2
        reactionSeq = new UIReactionSeq();
       
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(175, 273)));

        addUiReactionToSeq(UIReaction.UIR_ACCEPT_SYSTEM_WINDOW_2, reactionSeq);

    };
View Full Code Here

        final UIReactionStep reactionStep;

        //UIReaction.UIReaction.UIR_REBUY

        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(27, 258)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(59, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(187, 216)));
View Full Code Here

        //UIReaction.UIReaction.UIR_REBUY

        reactionSeq = new UIReactionSeq();
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(27, 258)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(59, 216)));
        reactionSeq.addReactionStep(new UIReactionStep(UIReactionPrimitive.UIRP_MOUSE,
                UIReactionDoing.MOUSE_CLICK, 0, new Point(187, 216)));

        for (int i = 0; i < 10; i++) {
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.