{
targetPlayer.setNoble(true);
targetPlayer.sendMessage("You are now a noblesse.");
updateDatabase(targetPlayer, true);
sendMessages(true, targetPlayer, activeChar, true, true);
targetPlayer.broadcastPacket(new SocialAction(targetPlayer.getObjectId(), 16));
}
else
{
targetPlayer.setNoble(false);
targetPlayer.sendMessage("You are no longer a noblesse.");