Examples of breakFakeDeath()


Examples of l2p.gameserver.model.L2Playable.breakFakeDeath()

      return;
    }
    range += actor.getMinDistance(attack_target);
    if(actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if(actor.isInRangeZ(attack_target, range))
    {
      if(!canSee)
      {
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Examples of l2p.gameserver.model.L2Playable.breakFakeDeath()

      return;
    }
    range += actor.getMinDistance(attack_target);
    if(actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if(actor.isInRangeZ(attack_target, range) || noRangeSkill)
    {
      if(!noRangeSkill && !canSee)
      {
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Examples of l2p.gameserver.model.L2Player.breakFakeDeath()

    {
      return;
    }
    if(activeChar.isFakeDeath())
    {
      activeChar.breakFakeDeath();
      return;
    }
    if(!activeChar.isDead() && !activeChar.isGM())
    {
      activeChar.sendActionFailed();
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Examples of l2p.gameserver.model.L2Player.breakFakeDeath()

          activeChar.broadcastPacket(cs);
          break;
        }
        if(activeChar.isFakeDeath())
        {
          activeChar.breakFakeDeath();
          activeChar.updateEffectIcons();
        }
        else if(activeChar.isSitting())
        {
          activeChar.standUp();
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Examples of lineage2.gameserver.model.FakePlayer.breakFakeDeath()

      return;
    }
    range = (int) (range + actor.getMinDistance(attack_target));
    if (actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if (actor.isInRangeZ(attack_target, range))
    {
      if (!canSee)
      {
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Examples of lineage2.gameserver.model.Playable.breakFakeDeath()

      return;
    }
    range += actor.getMinDistance(attack_target);
    if (actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if (actor.isInRangeZ(attack_target, range))
    {
      if (!canSee)
      {
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Examples of lineage2.gameserver.model.Playable.breakFakeDeath()

      return;
    }
    range += actor.getMinDistance(target);
    if (actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if (actor.isInRangeZ(target, range) || noRangeSkill)
    {
      if (!noRangeSkill && !canSee)
      {
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Examples of lineage2.gameserver.model.Player.breakFakeDeath()

              activeChar.sendActionFailed();
              break;
            }
            if (activeChar.isFakeDeath())
            {
              activeChar.breakFakeDeath();
              activeChar.updateEffectIcons();
              break;
            }
            if (!activeChar.isSitting())
            {
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Examples of lineage2.gameserver.model.Player.breakFakeDeath()

    {
      return;
    }
    if (activeChar.isFakeDeath())
    {
      activeChar.breakFakeDeath();
      return;
    }
    if (!activeChar.isDead() && !activeChar.isGM())
    {
      activeChar.sendActionFailed();
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