Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Playable.breakFakeDeath()


      return;
    }
    range += actor.getMinDistance(attack_target);
    if(actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if(actor.isInRangeZ(attack_target, range))
    {
      if(!canSee)
      {
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      return;
    }
    range += actor.getMinDistance(attack_target);
    if(actor.isFakeDeath())
    {
      actor.breakFakeDeath();
    }
    if(actor.isInRangeZ(attack_target, range) || noRangeSkill)
    {
      if(!noRangeSkill && !canSee)
      {
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