vBoomReport.addAll(resolvePilotingRolls(entity, true, entity.getPosition(), entity.getPosition()));
// we need to apply Damage now, in case the entity lost a leg,
// otherwise it won't get a leg missing mod if it hasn't yet
// moved and lost a leg, see bug 1071434 for an example
game.resetPSRs(entity);
entity.applyDamage();
Report.addNewline(vBoomReport);
entityUpdate(entity.getId());
}
//check the direct reduction of mine