Package megamek.common

Examples of megamek.common.Tank.applyDamage()


                }

                // If the value is "true", the Tank move a hit pending.
                if (attrStr.equals("true")) {
                    entity.immobilize();
                    entity.applyDamage();
                }
            }

            // Did we find the moveHitPending node?
            else if (childName.equals("moveHitPending")) {
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