@Override
public byte[] constructResponseInBytes() {
GamePacket packet = new GamePacket(responseCode);
packet.addShort16(status);
packet.addInt32(animal.getID());
packet.addString(animal.getSpeciesType().getSpeciesName());
packet.addShort16((short) animal.getSpeciesType().getModelID());
packet.addShort16((short) animal.getSpeciesTypeID());
packet.addInt32(animal.getPlayerID());
packet.addInt32(animal.getZoneID());
packet.addShort16((short) animal.getBiomass());