Package org.bukkit.configuration

Examples of org.bukkit.configuration.ConfigurationSection.addDefault()


     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
View Full Code Here


      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
View Full Code Here

      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);
View Full Code Here

      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);
View Full Code Here

      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
View Full Code Here

      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
     
      section.addDefault(tagCenterPointOfChunkRadiusX, centerPointOfChunkRadiusX);
View Full Code Here

      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
     
      section.addDefault(tagCenterPointOfChunkRadiusX, centerPointOfChunkRadiusX);
      section.addDefault(tagCenterPointOfChunkRadiusZ, centerPointOfChunkRadiusZ);
View Full Code Here

      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
     
      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
     
      section.addDefault(tagCenterPointOfChunkRadiusX, centerPointOfChunkRadiusX);
      section.addDefault(tagCenterPointOfChunkRadiusZ, centerPointOfChunkRadiusZ);
      section.addDefault(tagConstructChunkRadius, constructChunkRadius);
      section.addDefault(tagRoadChunkRadius, roadChunkRadius);
View Full Code Here

      section.addDefault(tagForceLoadWorldEdit, forceLoadWorldEdit);
      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
     
      section.addDefault(tagCenterPointOfChunkRadiusX, centerPointOfChunkRadiusX);
      section.addDefault(tagCenterPointOfChunkRadiusZ, centerPointOfChunkRadiusZ);
      section.addDefault(tagConstructChunkRadius, constructChunkRadius);
      section.addDefault(tagRoadChunkRadius, roadChunkRadius);
      section.addDefault(tagCityChunkRadius, cityChunkRadius);
     
View Full Code Here

      section.addDefault(tagBroadcastSpecialPlaces, broadcastSpecialPlaces);

      section.addDefault(tagTreeStyle, TreeStyle.NORMAL.name());
     
      section.addDefault(tagCenterPointOfChunkRadiusX, centerPointOfChunkRadiusX);
      section.addDefault(tagCenterPointOfChunkRadiusZ, centerPointOfChunkRadiusZ);
      section.addDefault(tagConstructChunkRadius, constructChunkRadius);
      section.addDefault(tagRoadChunkRadius, roadChunkRadius);
      section.addDefault(tagCityChunkRadius, cityChunkRadius);
     
      //===========================================================================
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.