Package org.bukkit.configuration

Examples of org.bukkit.configuration.ConfigurationSection.addDefault()


      section.addDefault(tagIncludeLavaFields, includeLavaFields);
      section.addDefault(tagIncludeSeas, includeSeas);
      section.addDefault(tagIncludeMountains, includeMountains);
      section.addDefault(tagIncludeOres, includeOres);
     
      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
View Full Code Here


      section.addDefault(tagIncludeSeas, includeSeas);
      section.addDefault(tagIncludeMountains, includeMountains);
      section.addDefault(tagIncludeOres, includeOres);
     
      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
View Full Code Here

      section.addDefault(tagIncludeMountains, includeMountains);
      section.addDefault(tagIncludeOres, includeOres);
     
      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
View Full Code Here

      section.addDefault(tagIncludeOres, includeOres);
     
      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
View Full Code Here

     
      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
View Full Code Here

      section.addDefault(tagTreasuresInSewers, treasuresInSewers);
      section.addDefault(tagSpawnersInSewers, spawnersInSewers);
      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
View Full Code Here

      section.addDefault(tagTreasuresInMines, treasuresInMines);
      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
View Full Code Here

      section.addDefault(tagSpawnersInMines, spawnersInMines);
      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
View Full Code Here

      section.addDefault(tagTreasuresInBunkers, treasuresInBunkers);
      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
View Full Code Here

      section.addDefault(tagSpawnersInBunkers, spawnersInBunkers);
     
      section.addDefault(tagIncludeUndergroundFluids, includeUndergroundFluids);
      section.addDefault(tagIncludeAbovegroundFluids, includeAbovegroundFluids);
      section.addDefault(tagIncludeWorkingLights, includeWorkingLights);
      section.addDefault(tagIncludeNamedRoads, includeNamedRoads);
      section.addDefault(tagIncludeDecayedRoads, includeDecayedRoads);
      section.addDefault(tagIncludeDecayedBuildings, includeDecayedBuildings);
      section.addDefault(tagIncludeDecayedNature, includeDecayedNature);
      section.addDefault(tagIncludeBuildingInteriors, includeBuildingInteriors);
      section.addDefault(tagIncludeFloatingSubsurface, includeFloatingSubsurface);
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.