int k2 = displayHeight - j1 * 2;
GL11.glEnable(GL11.GL_BLEND);
tessellator.startDrawingQuads();
tessellator.setColorRGBA_I(0, 200);
tessellator.addVertex((float)i2 - (float)j1 * 1.1F, (float)k2 - (float)j1 * 0.6F - 16F, 0.0D);
tessellator.addVertex((float)i2 - (float)j1 * 1.1F, k2 + j1 * 2, 0.0D);
tessellator.addVertex((float)i2 + (float)j1 * 1.1F, k2 + j1 * 2, 0.0D);
tessellator.addVertex((float)i2 + (float)j1 * 1.1F, (float)k2 - (float)j1 * 0.6F - 16F, 0.0D);
tessellator.draw();
GL11.glDisable(GL11.GL_BLEND);
double d = 0.0D;