} else if (targetHex.terrainLevel(Terrains.WOODS) == 2) {
rollTarget.addModifier(3, "landing in heavy woods");
} else if (targetHex.terrainLevel(Terrains.WOODS) == 3) {
rollTarget.addModifier(4, "landing in ultra heavy woods");
} else if (targetHex.terrainLevel(Terrains.JUNGLE) == 1) {
rollTarget.addModifier(3, "landing in light jungle");
} else if (targetHex.terrainLevel(Terrains.JUNGLE) == 2) {
rollTarget.addModifier(5, "landing in heavy jungle");
} else if (targetHex.terrainLevel(Terrains.JUNGLE) == 3) {
rollTarget.addModifier(7, "landing in ultra heavy jungle");
} else if (targetHex.terrainLevel(Terrains.BLDG_ELEV) > 0) {