searchLand(player, source, game, cards, "Island");
searchLand(player, source, game, cards, "Swamp");
searchLand(player, source, game, cards, "Mountain");
player.revealCards("Shard Convergence", cards, game);
player.shuffleLibrary(game);
return true;
}
private void searchLand(Player player, Ability source, Game game, Cards cards, String subtype) {