this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// As long as enchanted creature is black, it gets +1/+1 and has deathtouch.
SimpleStaticAbility blackAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostEnchantedEffect(1, 1), new EnchantedCreatureColorCondition(ObjectColor.BLACK), "As long as enchanted creature is black, it gets +1/+1"));
blackAbility.addEffect(new ConditionalContinousEffect(new GainAbilityAttachedEffect(DeathtouchAbility.getInstance(), AttachmentType.AURA), new EnchantedCreatureColorCondition(ObjectColor.BLACK), "and has deathtouch"));
this.addAbility(blackAbility);
// As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
SimpleStaticAbility greenAbility;
greenAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostEnchantedEffect(1, 1), new EnchantedCreatureColorCondition(ObjectColor.GREEN),
"As long as enchanted creature is green, it gets +1/+1"));