Package lineage2.gameserver.model.pledge

Examples of lineage2.gameserver.model.pledge.Clan.broadcastToOtherOnlineMembers()


    {
      return;
    }
    Player player = (Player) activeChar;
    Clan clan = player.getClan();
    clan.broadcastToOtherOnlineMembers(Msg.COURT_MAGICIAN__THE_PORTAL_HAS_BEEN_CREATED, player);
    getEffects(activeChar, activeChar, getActivateRate() > 0, true);
  }
}
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      if (pledgeType == Clan.SUBUNIT_ACADEMY)
      {
        player.setLvlJoinedAcademy(player.getLevel());
      }
      member.setPowerGrade(clan.getAffiliationRank(player.getPledgeType()));
      clan.broadcastToOtherOnlineMembers(new PledgeShowMemberListAdd(member), player);
      clan.broadcastToOnlineMembers(new SystemMessage2(SystemMsg.S1_HAS_JOINED_THE_CLAN).addString(player.getName()), new PledgeShowInfoUpdate(clan));
      player.sendPacket(SystemMsg.ENTERED_THE_CLAN);
      player.sendPacket(player.getClan().listAll());
      player.setLeaveClanTime(0);
      player.updatePledgeClass();
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