player.setMaryRequest(false);
ptarget.sendMessage(new CustomMessage("lineage2.gameserver.model.instances.L2WeddingManagerMessage", ptarget));
ptarget.setMaried(true);
ptarget.setMaryRequest(false);
player.broadcastPacket(new MagicSkillUse(player, player, 2230, 1, 1, 0));
ptarget.broadcastPacket(new MagicSkillUse(ptarget, ptarget, 2230, 1, 1, 0));
player.broadcastPacket(new MagicSkillUse(player, player, 025, 1, 1, 0));
ptarget.broadcastPacket(new MagicSkillUse(ptarget, ptarget, 2025, 1, 1, 0));
Announcements.getInstance().announceByCustomMessage("lineage2.gameserver.model.instances.L2WeddingManagerMessage.announce", new String[]
{
player.getName(),