Package javax.media.opengl

Examples of javax.media.opengl.GL2.glTexCoord2f()


        gl.glVertex2f(width, 0);

        gl.glTexCoord2f(texRight, texBottom);
        gl.glVertex2f(width, height);
   
        gl.glTexCoord2f(texLeft, texBottom);
        gl.glVertex2f(0, height);
  }

  public void drawImage(ch.blackspirit.graphics.Image image, float width, float height, int subImageX, int subImageY, int subImageWidth, int subImageHeight, Flip flip) {
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      float temp = texLeft;
      texLeft = texRight;
      texRight = temp;
    }

    gl.glTexCoord2f(texLeft, texTop);
        gl.glVertex2f(0, 0);

        gl.glTexCoord2f(texRight, texTop);
        gl.glVertex2f(width, 0);
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    }

    gl.glTexCoord2f(texLeft, texTop);
        gl.glVertex2f(0, 0);

        gl.glTexCoord2f(texRight, texTop);
        gl.glVertex2f(width, 0);

        gl.glTexCoord2f(texRight, texBottom);
        gl.glVertex2f(width, height);
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        gl.glVertex2f(width, 0);

        gl.glTexCoord2f(texRight, texBottom);
        gl.glVertex2f(width, height);

        gl.glTexCoord2f(texLeft, texBottom);
        gl.glVertex2f(0, height);

  }
 
  // ==================== Points ====================
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        c = t.getColor(0);
        if(c == null) c = color;
        gl.glColor4f(c.x, c.y, c.z, c.w);
        float texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc1.x;
        float texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc1.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(1);
        c = t.getColor(1);
        if(c == null) c = color;
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        c = t.getColor(1);
        if(c == null) c = color;
        gl.glColor4f(c.x, c.y, c.z, c.w);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc2.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc2.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(2);
        c = t.getColor(2);
        if(c == null) c = color;
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        c = t.getColor(2);
        if(c == null) c = color;
        gl.glColor4f(c.x, c.y, c.z, c.w);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc3.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc3.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
   
        }
    } else {
        for(int i = 0; i < triangles.length; i++) {
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        if (tc3 == null) throw new IllegalArgumentException("Texture coordinate for triangle must not be null");

        p = t.getPoint(0);
        float texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc1.x;
        float texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc1.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(1);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc2.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc2.y;
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            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(1);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc2.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc2.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(2);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc3.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc3.y;
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            gl.glVertex2f(p.x, p.y);
       
            p = t.getPoint(2);
        texX = coords.left() + (coords.right() - coords.left()) / joglImage.texture.getImageWidth() * tc3.x;
        texY = coords.top() + (coords.bottom() - coords.top()) / joglImage.texture.getImageHeight() * tc3.y;
        gl.glTexCoord2f(texX, texY);
            gl.glVertex2f(p.x, p.y);
   
        }
    }
  }
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