{
int lostPoints = playerOnePoints / 3;
playerOneStat.set(POINTS, playerOnePoints - lostPoints);
Olympiad.updateNobleStats(_playerOne.getObjectId(), playerOneStat);
SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_LOST_S2_OLYMPIAD_POINTS);
sm.addString(_playerOneName);
sm.addNumber(lostPoints);
broadcastMessage(sm, false);
if (Config.DEBUG)
_log.info("Olympia Result: " + _playerOneName + " lost " + lostPoints + " points for defaulting");