Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.SystemMessage.addSkillName()


        _skillLvl = _baseLvl;
        player.addSkill(SkillTable.getInstance().getInfo(_skillId, _skillLvl), true);
        player.sendSkillList();
      }
      SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ENCHANT_THE_SKILL_S1);
      sm.addSkillName(_skillId);
      player.sendPacket(sm);
    }
    trainer.showEnchantSkillList(player, player.getClassId());

    player.sendPacket(new UserInfo(player));
View Full Code Here


        {
          if(player!=null)
          {
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_WAS_UNAFFECTED_BY_S2);
            sm.addString(target.getName());
            sm.addSkillName(skill.getDisplayId());
            activeChar.sendPacket(sm);
          }
          continue;
        }
      }
View Full Code Here

        SystemMessage sm;
        skill = SkillTable.getInstance().getInfo(1204, 2);
        skill.getEffects(player, player);
        player.broadcastPacket(new MagicSkillUser(player, player, skill.getId(), 2, skill.getHitTime(), 0));
        sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT);
        sm.addSkillName(1204);
        player.sendPacket(sm);
        if (!player.isMageClass())
        {
          //Haste Buff to Fighters
          skill = SkillTable.getInstance().getInfo(1086, 1);
View Full Code Here

          //Haste Buff to Fighters
          skill = SkillTable.getInstance().getInfo(1086, 1);
          skill.getEffects(player, player);
          player.broadcastPacket(new MagicSkillUser(player, player, skill.getId(), 1, skill.getHitTime(), 0));
          sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT);
          sm.addSkillName(1086);
          player.sendPacket(sm);
        }
        else
        {
          //Acumen Buff to Mages
View Full Code Here

          //Acumen Buff to Mages
          skill = SkillTable.getInstance().getInfo(1085, 1);
          skill.getEffects(player, player);
          player.broadcastPacket(new MagicSkillUser(player, player, skill.getId(), 1, skill.getHitTime(), 0));
          sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT);
          sm.addSkillName(1085);
          player.sendPacket(sm);
        }
      }
      catch (Exception e)
      {
View Full Code Here

  public final boolean getWeaponDependancy(L2Character activeChar)
  {
    if(getWeaponDependancy(activeChar, false))
      return true;
    SystemMessage message = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
    message.addSkillName(this.getId());
    activeChar.sendPacket(message);

    return false;
  }
View Full Code Here

          if(target.reflectSkill(skill))
          {
            activeChar.stopSkillEffects(skill.getId());
            skill.getEffects(null, activeChar,false,sps,bss);
            SystemMessage sm = new SystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT);
            sm.addSkillName(skill.getId());
            activeChar.sendPacket(sm);
            sm = null;
          }
          else
          {
View Full Code Here

            }
            else
            {
              SystemMessage sm = new SystemMessage(SystemMessageId.S1_WAS_UNAFFECTED_BY_S2);
              sm.addString(target.getName());
              sm.addSkillName(skill.getDisplayId());
              activeChar.sendPacket(sm);
              sm = null;
            }
          }
        }
View Full Code Here

    activeChar.startAbnormalEffect(BIGHEAD_EFFECT);
    activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);

    SystemMessage sm = new SystemMessage(SystemMessageId.USE_S1);
    sm.addSkillName(MYSTERY_POTION_SKILL);
    activeChar.sendPacket(sm);

    sm = null;
    activeChar = null;
View Full Code Here

            sm.addString(activeChar.getName());
            ((L2PcInstance) target).sendPacket(sm);
          }
       
        SystemMessage sm = new SystemMessage(SystemMessageId.ATTACK_FAILED);
        sm.addSkillName(skill);
        activeChar.sendPacket(sm);
        return;
      }
     
      // Self Effect
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.