L2ItemInstance iteme = player.getInventory().destroyItemByItemId("Manor",itemId,count,player,manor);
if (item == null || iteme == null)
continue;
playerIU.addRemovedItem(iteme);
if (item.getCount() > rewradItemCount) playerIU.addModifiedItem(item);
else playerIU.addNewItem(item);
// Send Char Buy Messages
SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);