Examples of addRPEvent()


Examples of marauroa.common.game.RPClass.addRPEvent()

    player.addRPEvent("transition_graph", Definition.PRIVATE);
    player.addRPEvent("examine", Definition.PRIVATE);
    player.addRPEvent("show_item_list", Definition.PRIVATE);
    player.addRPEvent(Events.VIEW_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_INVITE, Definition.PRIVATE);
    player.addRPEvent(Events.PROGRESS_STATUS_CHANGE, Definition.PRIVATE);

    // Maps
    player.addAttribute("source_usage", Type.MAP, Definition.HIDDEN);
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Examples of marauroa.common.game.RPClass.addRPEvent()

    player.addRPEvent("transition_graph", Definition.PRIVATE);
    player.addRPEvent("examine", Definition.PRIVATE);
    player.addRPEvent("show_item_list", Definition.PRIVATE);
    player.addRPEvent(Events.VIEW_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_INVITE, Definition.PRIVATE);
    player.addRPEvent(Events.PROGRESS_STATUS_CHANGE, Definition.PRIVATE);

    // Maps
    player.addAttribute("source_usage", Type.MAP, Definition.HIDDEN);
  }
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Examples of marauroa.common.game.RPClass.addRPEvent()

    player.addRPEvent("examine", Definition.PRIVATE);
    player.addRPEvent("show_item_list", Definition.PRIVATE);
    player.addRPEvent(Events.VIEW_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_CHANGE, Definition.PRIVATE);
    player.addRPEvent(Events.GROUP_INVITE, Definition.PRIVATE);
    player.addRPEvent(Events.PROGRESS_STATUS_CHANGE, Definition.PRIVATE);

    // Maps
    player.addAttribute("source_usage", Type.MAP, Definition.HIDDEN);
  }
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Examples of marauroa.common.game.RPClass.addRPEvent()

      final RPClass npc = new RPClass("npc");
      npc.isA("rpentity");
      npc.addAttribute("class", Type.STRING);
      npc.addAttribute("subclass", Type.STRING);
      //npc.addAttribute("text", Type.LONG_STRING, Definition.VOLATILE);
      npc.addRPEvent("text", Definition.VOLATILE);
      npc.addAttribute("idea", Type.STRING, Definition.VOLATILE);
      npc.addAttribute("outfit", Type.INT);
    } catch (final SyntaxException e) {
      logger.error("cannot generate RPClass", e);
    }
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Examples of marauroa.common.game.RPClass.addRPEvent()

      entity.addRPSlot("legs", 1, Definition.PRIVATE);
      entity.addRPSlot("feet", 1, Definition.PRIVATE);
      entity.addRPSlot("bag", 12, Definition.PRIVATE);
      entity.addRPSlot("keyring", 8, Definition.PRIVATE);

      entity.addRPEvent("attack", Definition.VOLATILE);
    } catch (final SyntaxException e) {
      logger.error("cannot generateRPClass", e);
    }
  }
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