Examples of validateBypass()


Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.validateBypass()

      {
        playerHelp(activeChar, _command.substring(12));
      }
      else if(_command.startsWith("npc_"))
      {
        if(!activeChar.validateBypass(_command))
          return;

        int endOfId = _command.indexOf('_', 5);
        String id;
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Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.validateBypass()

          }
        }
      }
      else if(_command.startsWith("Quest "))
      {
        if(!activeChar.validateBypass(_command))
          return;

        L2PcInstance player = getClient().getActiveChar();
        if(player == null)
          return;
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Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.validateBypass()

      {
        CommunityBoard.getInstance().handleCommands(getClient(), _command);
      }
      else if (_command.startsWith("Quest "))
      {
        if(!activeChar.validateBypass(_command))
          return;

        L2PcInstance player = getClient().getActiveChar();
        if (player == null) return;
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Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.validateBypass()

      {
        playerHelp(activeChar, _command.substring(12));
      }
      else if (_command.startsWith("npc_"))
      {
        if(!activeChar.validateBypass(_command))
          return;

        int endOfId = _command.indexOf('_', 5);
        String id;
        if (endOfId > 0)
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