Examples of turn()


Examples of wolf.util.Turtle.turn()

   
    Turtle ta = new Turtle(a.pos, ang);
    ta.move(minimumRoadLength*.9);
    coords[0] = new Coordinate(ta.pos); //start point
    coords[6] = coords[0]; //first element is also last
    ta.turn(collisionGeometryAngle);
    ta.move(length);
    coords[1] = new Coordinate(ta.pos);
    ta.angle = ang - 90;
    ta.move(collisionGeometryWidth);
    coords[5] = new Coordinate(ta.pos);
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Examples of wolf.util.Turtle.turn()

    coords[5] = new Coordinate(ta.pos);
   
    Turtle tb = new Turtle(b.pos, ang+180);
    tb.move(minimumRoadLength*.9);
    coords[3] = new Coordinate(tb.pos); //end point
    tb.turn(collisionGeometryAngle);
    tb.move(length);
    coords[4] = new Coordinate(tb.pos);
    tb.angle = ang - 90;
    tb.move(collisionGeometryWidth);
    coords[2] = new Coordinate(tb.pos);
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Examples of wolf.util.Turtle.turn()

      t.move(-roadLength(t.angle));
      r.b.pos = t.pos;
      return r;
    }
    case LEFT:{
      t.turn(90);
      t.move(-roadLength(t.angle));
      r.b.pos = t.pos;
      return r;
    }
    case RIGHT:{
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Examples of wolf.util.Turtle.turn()

      t.move(-roadLength(t.angle));
      r.b.pos = t.pos;
      return r;
    }
    case RIGHT:{
      t.turn(90);
      t.move(roadLength(t.angle));
      r.b.pos = t.pos;
      return r;
    }
    default:{
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