Vector3 axis=Vector3.of(1,2,3);
Vector3 v=Vector3.of(Math.random(),Math.random(),Math.random());
Matrix33 rot=Matrixx.createRotationMatrix(axis, Math.random());
for (int i=0; i<runs; i++) {
rot.transformInPlace(v);
}
}
public void timeVectorAddMultiple(int runs) {
AVector v=Vector.of(1,2,3);