textureSize.width = Sf3Texture._getNextPowerOfTwo(imageSize.width);
textureSize.height = Sf3Texture._getNextPowerOfTwo(imageSize.height);
}
sp.setSize(textureSize);
sp.runValidate();
data = sp.toBuffered();
textureSize.setSize(data.getWidth(), data.getHeight());
Raster dataRaster = data.getRaster();
dataBuffer = dataRaster.getDataBuffer();
bands = dataRaster.getNumBands();
if (JXAenvUtils._debug) {