Examples of switchAccessRule()


Examples of forestry.core.gadgets.TileForestry.switchAccessRule()

    TileForestry tile = (TileForestry) playerEntity.worldObj.getTileEntity(packet.posX, packet.posY, packet.posZ);
    if (tile == null)
      return;

    tile.switchAccessRule(playerEntity);
  }

  private void onPipetteClick(PacketUpdate packet, EntityPlayer player) {
    assert FMLCommonHandler.instance().getEffectiveSide().isServer();
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