Examples of stopDecay()


Examples of lineage2.gameserver.model.instances.NpcInstance.stopDecay()

  protected void onEvtDead(Creature killer)
  {
    _firstTimeAttacked = true;
    final NpcInstance actor = getActor();
    actor.broadcastPacket(new ExShowScreenMessage("Obelisk has collapsed. Don't let the enemies jump around wildly anymore!!!!", 3000, ScreenMessageAlign.MIDDLE_CENTER, false));
    actor.stopDecay();
    for (NpcInstance n : actor.getReflection().getNpcs())
    {
      if (n.getNpcId() == 18777)
      {
        n.stopDamageBlocked();
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