CombatSim cs = new CombatSim(attackerOpponent, defenderPlayer);
CombatSim.attackerLands = opponentLands;
CombatSim.blockerLands = myLands;
result = cs.simMediumBlocker(intellligence, minorMood);
int myLife = Match.match.getLife(Match.match.getOwner(myCreatures.getCard(0)));
if (result != null)
if (result.attackerDead == 0)
{