CombatSim cs = new CombatSim(attackerOpponent, defenderPlayer);
CombatSim.attackerLands = opponentLands;
CombatSim.blockerLands = myLands;
result = cs.simDefensiveBlocker(intellligence, minorMood);
if (result==null)
return new CombatFormation();;
return result;
}
public static CombatFormation getMediumBlocker(CardList myCreatures, CardList attackerOpponent, CardList myLands, CardList opponentLands, int minorMood, int intellligence)