null,
new ChatAction() {
public void fire(final Player player, final Sentence sentence, final EventRaiser npc) {
if (player.isEquipped("mithril bar")) {
player.drop("mithril bar");
npc.say("What a lovely piece of mithril that is, even if I do say so myself ... Good, please come back in "
+ REQUIRED_MINUTES_CLASP + " minutes and hopefully your clasp will be ready!");
player.setQuest(mithrilcloak.getQuestSlot(), "forgingclasp;" + System.currentTimeMillis());
player.notifyWorldAboutChanges();
} else {
npc.say("You can't fool an old wizard, and I'd know mithril when I see it. Come back when you have at least one bar.");