Examples of saveAllChunks()


Examples of net.minecraft.world.WorldServer.saveAllChunks()

            ModuleBackup.msg(String.format(start, name));
            boolean bl = world.levelSaving;
            world.levelSaving = false;
            try
            {
                world.saveAllChunks(true, (IProgressUpdate) null);
            }
            catch (MinecraftException e1)
            {
                OutputHandler.exception(Level.SEVERE, String.format(failed, name), e1);
                ModuleBackup.msg(String.format(failed, name));
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Examples of net.minecraft.world.WorldServer.saveAllChunks()

        for (int id : unloadQueue) {
            WorldServer w = worlds.get(id);
            try {
                if (w != null)
                {
                    w.saveAllChunks(true, null);
                }
                else
                {
                    FMLLog.warning("Unexpected world unload - world %d is already unloaded", id);
                }
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Examples of net.minecraft.world.WorldServer.saveAllChunks()

            boolean enabled = Timings.enabled;
            if (enabled) {
              st = System.nanoTime();
            }
            if (world.saveTickCount++ % 20 == 0) {
              world.saveAllChunks(false, null);
            } else {
              if (world.theChunkProviderServer.canSave()) {
                world.theChunkProviderServer.saveChunks(false, null);
              }
            }
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