ModuleBackup.msg(String.format(start, name));
boolean bl = world.levelSaving;
world.levelSaving = false;
try
{
world.saveAllChunks(true, (IProgressUpdate) null);
}
catch (MinecraftException e1)
{
OutputHandler.exception(Level.SEVERE, String.format(failed, name), e1);
ModuleBackup.msg(String.format(failed, name));