playerWarzone.handlePlayerLeave(player, warzone.getTeleport(), true);
}
if (warmup > 0 && !player.hasPermission("war.warmupexempt")) {
final int TICKS_PER_SECOND = 20;
TeleportPlayerJob job = new TeleportPlayerJob(player, warzone.getTeleport());
job.runTaskLater(War.war, warmup);
this.msg("command.tp.init", warmup / TICKS_PER_SECOND);
} else {
player.teleport(warzone.getTeleport());
}
} else {