IHex hex = game.getBoard().getHex(fireCoords);
if(null == hex) {
return;
}
hex.removeTerrain(Terrains.FIRE);
hex.resetFireTurn();
sendChangedHex(fireCoords);
// fire goes out
Report r = new Report(5170, Report.PUBLIC);
r.add(fireCoords.getBoardNum());
r.add(reason);