} else if (e.getKeyCode() == keyEject && !gameView.isPaused()) {
if (game.collision)
game.unstuckBalls();
if(gameView.isDisplayingStartHelp())
gameView.setDisplayStartHelp(false);
pad.resetCumulativeSpeed();
lastDirection = Direction.UNDEF;
} else if (e.getKeyCode() == keyPause) {
final boolean isPaused = gameView.isPaused();
gameView.setPaused(!isPaused);
}