if (_reorderVertices) {
final AtomicReference<int[]> newOrder = new AtomicReference<int[]>();
strips = remapIndices(strips, newOrder, md.getVertexCount());
// ask mesh to apply new vertex order
mesh.reorderVertexData(newOrder.get());
}
// construct our new index buffer, modes and counts
int indexCount = 0, j = 0, count = 0;
for (final PrimitiveGroup group : strips) {