RenderBlocks render = RenderBlocks.getInstance();
render.useInventoryTint = false;
if ((type == ItemRenderType.EQUIPPED) ||
(type == ItemRenderType.EQUIPPED_FIRST_PERSON))
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
render.renderBlockAsItem(block, item.getItemDamage(), 1.0F);
render.useInventoryTint = true;
}
}