if (!block.getWorld().isChunkLoaded(to.getBlockX() >> 4, to.getBlockZ() >> 4)) {
block.getWorld().loadChunk(to.getBlockX() >> 4, to.getBlockZ() >> 4);
}
player.teleport(to);
String msg = player.getName() + " passed through " + Math.round(Helper.distance(from, to)) + " blocks to " + "[" + plugin.commandManager.printWorld(to.getWorld().getName()) + to.getBlockX() + " " + to.getBlockY() + " " + to.getBlockZ() + "]";
if (plugin.settingsManager.logTool) {
plugin.commandManager.logTp(player, msg);