Examples of onDecay()


Examples of l2p.gameserver.model.instances.L2NpcInstance.onDecay()

      _spawnTime = System.currentTimeMillis() + DESPAWN_TIME;
    }

    if(_spawnTime != 0 && _spawned && _spawnTime < System.currentTimeMillis())
    {
      actor.onDecay();
      return true;
    }
    return true;
  }
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