spawn.setLocx(activeChar.getX());
spawn.setLocy(activeChar.getY());
spawn.setLocz(activeChar.getZ());
L2World.getInstance().storeObject(spawn.spawnOne());
activeChar.destroyItem("Summon", item.getObjectId(), 1, null, false);
activeChar.sendMessage("Created " + npcTemplate.name + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz());
}
catch (Exception e)
{
activeChar.sendMessage("Target is not ingame.");
}