ItemTable.getInstance().destroyItem("Party", item, player, null);
return;
}
L2PcInstance target = getActualLooter(player, item.getItemId(), false, player);
target.addItem("Party", item, player, true);
// Send messages to other party members about reward
if (item.getCount() > 1)
{
SystemMessage msg = new SystemMessage(SystemMessageId.S1_PICKED_UP_S2_S3);