{
L2Character Char = (L2Character) obj;
MagicSkillUser msk = new MagicSkillUser(Char, 1008, 1, 4000, 0);
Char.broadcastPacket(msk);
SetupGauge sg = new SetupGauge(0, 4000);
Char.sendPacket(sg);
}
//end of animation
obj.decayMe();
obj.spawnMe(obj.getX(),obj.getY(),obj.getZ());
activeChar.sendMessage("Polymorph succeed");