Package net.minecraft.entity.player

Examples of net.minecraft.entity.player.EntityPlayer.addChatMessage()


    }

    if (messages.size() > 0) {
      String message;
      while ((message = messages.poll()) != null) {
        player.addChatMessage(new ChatComponentText(message));
      }
    }

    /*
     if (!Config.disableNags)
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  @SuppressWarnings("rawtypes")
  public static void broadcastMessage(World world, String message) {
    for (Iterator iterator = world.playerEntities.iterator(); iterator.hasNext();) {
      EntityPlayer entityplayer = (EntityPlayer) iterator.next();
      entityplayer.addChatMessage(new ChatComponentText(message));
    }
  }

  public static IInventory getChest(IInventory inventory) {
    if (!(inventory instanceof TileEntityChest))
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    EntityPlayer player = evt.player;

    // if(!Config.disableVersionCheck) {

    if (Version.needsUpdateNoticeAndMarkAsSeen()) {
      player.addChatMessage(new ChatComponentTranslation("bc_update.new_version",
              Version.getRecommendedVersion(),
              CoreProxy.proxy.getMinecraftVersion()));
      player.addChatMessage(new ChatComponentTranslation("bc_update.download"));

      // TODO: This takes too much realstate. See how to improve
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    if (Version.needsUpdateNoticeAndMarkAsSeen()) {
      player.addChatMessage(new ChatComponentTranslation("bc_update.new_version",
              Version.getRecommendedVersion(),
              CoreProxy.proxy.getMinecraftVersion()));
      player.addChatMessage(new ChatComponentTranslation("bc_update.download"));

      // TODO: This takes too much realstate. See how to improve
      // Version.displayChangelog(player);

      player.addChatMessage(new ChatComponentTranslation("bc_update.once"));
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      player.addChatMessage(new ChatComponentTranslation("bc_update.download"));

      // TODO: This takes too much realstate. See how to improve
      // Version.displayChangelog(player);

      player.addChatMessage(new ChatComponentTranslation("bc_update.once"));
      player.addChatMessage(new ChatComponentTranslation("bc_update.again"));
    }

    // }
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      // TODO: This takes too much realstate. See how to improve
      // Version.displayChangelog(player);

      player.addChatMessage(new ChatComponentTranslation("bc_update.once"));
      player.addChatMessage(new ChatComponentTranslation("bc_update.again"));
    }

    // }

    nagged = true;
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