render.renderFaceXNeg(block, (double) xPos, (double) yPos, (double) zPos, flowingIcon);
flag = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xPos + 1, yPos, zPos, 5))
{
tessellator.setBrightness(render.renderMaxX < 1.0D ? l : block.getMixedBrightnessForBlock(render.blockAccess, xPos + 1, yPos, zPos));
tessellator.setColorOpaque_F(f12, f15, f18);
render.renderFaceXPos(block, (double) xPos, (double) yPos, (double) zPos, flowingIcon);