searchLand(player, source, game, cards, "Plains");
searchLand(player, source, game, cards, "Island");
searchLand(player, source, game, cards, "Swamp");
searchLand(player, source, game, cards, "Mountain");
player.revealCards("Shard Convergence", cards, game);
player.shuffleLibrary(game);
return true;
}